Pressing X again allows players to view the settings for all objects of that type. Pressing X over an item allows a player in Edit Mode to alter that item's settings. In addition to modifying object spawn locations, Forge can also be used to change the properties of individual objects as well as different types of objects. This is because Forge was created originally to allow players to make smaller changes to maps Bungie did not expect so many creative and amazing maps to be created with the tools they provided. The tools in Halo 3 's Forge proved to be very primitive in terms of allowing players to edit maps. Players can play actual games in Forge, experiment with Forge's features, kill each other, play diverse and varying 'honor rules' games, and do other things that aren't accepted in regular Multiplayer. There is also a setting that, if enabled, prevents all but the party leader from entering Edit Mode. As an example, players in Edit Mode can be granted more (or less) health and shielding as well as varying levels of Active Camouflage-editors can even be granted near or total invulnerability. A variety of Forge-specific settings can be altered by the party leader while in the Forge Lobby. Up to eight players can be on a given map at a time, shifting back and forth between their chosen multiplayer model ( Player Mode) and the Edit Mode model (a Monitor) by pressing Up on the D-Pad. In addition to functioning as a map editor, Forge is also a game-play space. The Forge mode in Halo: Reach is often referred to as Forge 2.0.Ī Sangheili standing on a stack of crates in High Ground, in Forge mode. The Mythic map pack introduced 'Sandbox', a massive map that is commonly referred to as the ultimate forging map in Halo 3, with three distinct spaces to Forge in, a wide variety of scenery to choose from, every weapon in the game and every vehicle in the game, except for the Sandtrap exclusive vehicle, the Elephant. The Halo 3 Heroic map pack introduced 'Foundry' which allowed players a huge amount of freedom in the creation of new maps. The scenery and layouts of these maps are almost entirely composed of movable and removable Forge objects. Halo 3 players proved so resourceful and imaginative with the tools provided to them that Bungie released two maps created specifically with Forge in mind. Maps altered in Forge are referred to as map variants, and possible alterations include the modification of player spawn points, gametype objective points, weapons spawns, and the addition of scenery items such as crates, Fusion coils, gravity lifts, teleporters, and various other items - In Forge, players can add items that aren't available in unmodified maps. Forge was originally created to be used by players to make relatively simple changes to maps in order to tweak their gameplay experience. A Spartan is propelled into the air by fusion coils and propane tanks in High Ground on Forge.įorge is a game mode originally released in Halo 3 designed by Bungie to allow players to customize, save, and share maps for Custom Games.